Re: Project Mai
Jul. 17th, 2008 06:18 amFirst off, it's good to know that Cassandra will be back on Monday, so that I can finally discuss investing with her.
More importantly, though, I had an appointment with Dr. Perret yesterday, which I used to get this whole thing about making a fourth Makeruna! Makendou game off my chest. I showed him a document I wrote containing details about the game itself and several obstacles that I'm bound to run into.
For the past few days, I've been looking for some colleges that specialize in video games. The two most notable of these have been Digipen Institute of Technology in Redmond, Washington, and DeVry's University nationwide. I received a brochure for the latter through email, but it requires way too much mathematics for me to handle. I'm still awaiting a physical brochure from the former.
Anyway, here's what was written on the document that I showed Dr. Perret:
( Read more... )
One thing Dr. Perret did mention that I should note, is that instead of trying to put the finished product directly onto a console, I should program it to be read by computers and offer it locally and/or online. And yeah, I probably should, if I wanna make a much better impression with this game than any of the three existing games could have ever hoped. That way, if people don't like the initial version, they could give me tips on improving the gameplay or whatever else needs to be improved.
Right now, though, the biggest obstacle is the fact that I hardly have any money in my savings account, and can't hope to get enough until I complete at least three more years of college. What that means, is that employing people to work on the game, even online, is not an option, because I need to provide them with a steady income in exchange for their work. Still, maybe I could at least post these ideas on a forum and see if people are interested.
More importantly, though, I had an appointment with Dr. Perret yesterday, which I used to get this whole thing about making a fourth Makeruna! Makendou game off my chest. I showed him a document I wrote containing details about the game itself and several obstacles that I'm bound to run into.
For the past few days, I've been looking for some colleges that specialize in video games. The two most notable of these have been Digipen Institute of Technology in Redmond, Washington, and DeVry's University nationwide. I received a brochure for the latter through email, but it requires way too much mathematics for me to handle. I'm still awaiting a physical brochure from the former.
Anyway, here's what was written on the document that I showed Dr. Perret:
( Read more... )
One thing Dr. Perret did mention that I should note, is that instead of trying to put the finished product directly onto a console, I should program it to be read by computers and offer it locally and/or online. And yeah, I probably should, if I wanna make a much better impression with this game than any of the three existing games could have ever hoped. That way, if people don't like the initial version, they could give me tips on improving the gameplay or whatever else needs to be improved.
Right now, though, the biggest obstacle is the fact that I hardly have any money in my savings account, and can't hope to get enough until I complete at least three more years of college. What that means, is that employing people to work on the game, even online, is not an option, because I need to provide them with a steady income in exchange for their work. Still, maybe I could at least post these ideas on a forum and see if people are interested.