Starbound: The current situation
Sep. 9th, 2025 06:12 amThis deal with food all has to do with Earthbound as the inspiration for my main project, a Lucky Star fangame I talk regularly about on Dreamwidth and said some stuff about on Reddit for [an upcoming] video. That, as you can guess, is exactly why I will be giving Earthbound the first honor for both ROMhacks and playthroughs.
-The end of my second-to-next video. (I've just put the upcoming one together, and now Chris (Skyrum Experts on Upwork) is in charge of the finishing touches before I upload it.)
Checked my Starbound tab yesterday, and discovered that I actually haven't used it that much these past two years since I gave up on any personal programming. What can I say, most of my work there since one extensive Google doc last year has been revising or critiquing individual graphics from other people, and I've been focusing a lot more since March on my Earthbound walkthrough while playing through that side-hack.
So, here's the lowdown:
Currently, I have a version from Chris, of the hallway in Konata's house to polish up and revise, before sending back to him to add some of the furniture. That, to be honest, hasn't been moving along as quickly as I expected, due to unrelated work from others I've had to look over and an obsession I've been having with my next video script after putting my upcoming one together, and it's a good thing I have today off from my job, plus a ten-day vacation next week that I had requested for while my mother goes on a vacation.
The other day, I pulled someone's sprites of the player characters up on GIMP, mainly to lower their noses by one pixel to look more anime-like. I started with Kagami, third place in the overall party but the first character to actually comprise your party before the actual leader, her second-cousin Rokuna, meets her and her friends somewhere. Went on to look over Rokuna, her boyfriend Mondo, and Tsukasa, and noticed that their arms were all one pixel shorter.
Also noticed that, while the same person who created the current cover image (planning to have someone else redo from scratch in the future), who gave Mondo a more reasonable version of his original hairstyle from Mon Colle Knights (long story why I imported him and Rokuna in the first place) to fit the setting of Lucky Star, did give him back his original style for an attempted spritesheet of my own in 2019, I probably should have shown that one to Maria for reference a few years later before she'd get started. The other day, though, Chris did offer to do other kinds of work once he's done with my video, while still awaiting my revision of the hallway; I am probably going to give him both the failed spritesheet and Mondo's actual spriteset at that point. (Still have eight more characters to tweak myself once I'm done with the hallway.)
I also have someone's outline of Rokuna and Mondo's school to look over. Recently, he showed me a more complete version, but there were detail discrepancies everywhere, and I spent days trying to fix up what I thought would just take one or two before he agreed just to start over and pay more attention to exact pixel widths and such instead of just eyeballing. (He had also worked on the exteriors of Tsukasa and Kagami's house, Rokuna's house, Konata's house, a shrine, and a convenience store.)
Once I catch up with those few things, I am planning to blow off some steam with The Legend of Heroes: Trails in the Sky (been following stuff on the 3D remaster on-and-off, but am very much sticking with 2D), also for a change in pace from not even just Earthbound, all five core games. (I never played past the prologue despite completing that part, having restarted multiple times for one reason or another as had already become a pattern with other games, and the last time I've played that game was late in October 2020 (undocumented between Marenian Tavern Story: Patty and the Hungry God and Lisa: The Painful RPG, neither of which I got very far into either).)
Since Starbound was only about a third of that list from what I copied to Reddit (here's why, btw), here, again, are just the items that actually pertain to that, for when I return to business:
-The end of my second-to-next video. (I've just put the upcoming one together, and now Chris (Skyrum Experts on Upwork) is in charge of the finishing touches before I upload it.)
Checked my Starbound tab yesterday, and discovered that I actually haven't used it that much these past two years since I gave up on any personal programming. What can I say, most of my work there since one extensive Google doc last year has been revising or critiquing individual graphics from other people, and I've been focusing a lot more since March on my Earthbound walkthrough while playing through that side-hack.
So, here's the lowdown:
Currently, I have a version from Chris, of the hallway in Konata's house to polish up and revise, before sending back to him to add some of the furniture. That, to be honest, hasn't been moving along as quickly as I expected, due to unrelated work from others I've had to look over and an obsession I've been having with my next video script after putting my upcoming one together, and it's a good thing I have today off from my job, plus a ten-day vacation next week that I had requested for while my mother goes on a vacation.
The other day, I pulled someone's sprites of the player characters up on GIMP, mainly to lower their noses by one pixel to look more anime-like. I started with Kagami, third place in the overall party but the first character to actually comprise your party before the actual leader, her second-cousin Rokuna, meets her and her friends somewhere. Went on to look over Rokuna, her boyfriend Mondo, and Tsukasa, and noticed that their arms were all one pixel shorter.
Also noticed that, while the same person who created the current cover image (planning to have someone else redo from scratch in the future), who gave Mondo a more reasonable version of his original hairstyle from Mon Colle Knights (long story why I imported him and Rokuna in the first place) to fit the setting of Lucky Star, did give him back his original style for an attempted spritesheet of my own in 2019, I probably should have shown that one to Maria for reference a few years later before she'd get started. The other day, though, Chris did offer to do other kinds of work once he's done with my video, while still awaiting my revision of the hallway; I am probably going to give him both the failed spritesheet and Mondo's actual spriteset at that point. (Still have eight more characters to tweak myself once I'm done with the hallway.)
I also have someone's outline of Rokuna and Mondo's school to look over. Recently, he showed me a more complete version, but there were detail discrepancies everywhere, and I spent days trying to fix up what I thought would just take one or two before he agreed just to start over and pay more attention to exact pixel widths and such instead of just eyeballing. (He had also worked on the exteriors of Tsukasa and Kagami's house, Rokuna's house, Konata's house, a shrine, and a convenience store.)
Once I catch up with those few things, I am planning to blow off some steam with The Legend of Heroes: Trails in the Sky (been following stuff on the 3D remaster on-and-off, but am very much sticking with 2D), also for a change in pace from not even just Earthbound, all five core games. (I never played past the prologue despite completing that part, having restarted multiple times for one reason or another as had already become a pattern with other games, and the last time I've played that game was late in October 2020 (undocumented between Marenian Tavern Story: Patty and the Hungry God and Lisa: The Painful RPG, neither of which I got very far into either).)
Since Starbound was only about a third of that list from what I copied to Reddit (here's why, btw), here, again, are just the items that actually pertain to that, for when I return to business:
- Proofreading what started out as a list of tasks through which to determine what places I’ll need for each area in Starbound (it went on to cover the game’s story and structure in general).
- Proofreading a story outline I once hired someone on Upwork for, and determining which events need to go, that are too easy for people to default to (I am not looking for all the first places or concepts someone thinks of when thinking of other parts of the world).
- Organizing a script from there for a video through which to reach out to people actually living in the relevant parts of the world. (The description there is where I will link to stuff, and I will also embed the video on a subreddit specifically about the 2000s, in order to reach out specifically to people who actually remember that era.)
- This will first require commissioning people on sites like Upwork for some concept footage to showcase.
- Exploring images from Windows Spotlight, to decide on places for the party to visit, that are still relatively obscure but less mundane than the regular small towns of Onett, Twoson, and Threed in Earthbound, or Washimiya/Kuki and Satte, Saitama Prefecture, in Lucky Star. (Naturally, those taken in parts of the world already planned for the game will take priority.)
- A separate file for some individual ideas of mine, which will remain private until enough people contribute their own ideas first.
