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Got everything done in the hack two days ago, that is possible in a CoilSnake project. Taking a planned break from hacking before I look into all the remaining changes and where to find the relevant codes in ebsrc.

With that, yesterday marks my first actual playthrough in years of Kiratto Kaiketsu! 64 Tanteidan, and the first since shortly after I bought the game that I only controlled player 1, in order to record some stuff for what's now going to be my second-to-next video (switching places with that about the Earthbound hack). What better time than while I'm still unemployed, to take care of things in such a game that I used to know to drag on for hours at a time.

Said round was pretty short, with the minimum of three rooms to explore out of the number that you can let the game itself randomize. Gonna need at least one more playthrough from which to extract such an egregious game-breaker that I would soon make a point early on to avoid spell squares altogether while controlling everyone, but that obviously wasn't going to happen in the afternoon. (Managed to keep myself busy with a couple of chores Mom had already asked me to take care of while she's gone, among other things.)

The Thousand-Year Door is next, again just for what I actually intend to showcase there, before I resume hacking Earthbound.

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May 2026

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