(no subject)
Jan. 3rd, 2008 06:38 amFuyuki's Hot Night has been revised on AdultFanFiction.net and posted onto DeviantArt since yesterday. So far, two people have already added it to their Favorites gallery in the latter website.
I responded to Powerlord's response to my Virtual Console post in the VGMusic forum. Billybandit's response to my second post was quite derogatory, but I still actually found it to be fucking hilarious. Here's just the part of the thread discussing whether or not Nintendo will have complete or near-complete libraries of games:
McKnight:
I just found out about the Virtual Console yesterday. Yeah, it's a good start to allowing gamers to play old games without having to buy old consoles, especially what with these crackdowns that have been taking place against ROM sites recently. I also wrote my thoughts about it on my blog today, on this entry:
http://dmxrated.livejournal.com/2008/01/01/
(Check the entry titled "Bad news and good news for retro gamers", starting with the third paragraph from the bottom. Feel free to comment on it either there or here.)
So, does anyone think that the virtual console will have a complete library for each defunct console? According to Wikipedia, a copy of the Sega Master System has been requested by consumers, so I'm assuming it will eventually be completed. Will we Americans eventually be able to play games like Mahou Poipoi Poitto or Wonder Project J2 on the VC? Well, if Sin & Punishment, Alien Soldier, and Alien Storm weren't previously available in the U.S., then I would think and hope so. Of course, Nintendo might not run such a complete service, but there's very little reason why they shouldn't, which I explained why in the aforementioned blog entry.
Does anyone else here predict that the Virtual Console will eventually have complete libraries for each defunct system, including games previously unreleased in the U.S.?
Powerlord
McKnight wrote:
I just found out about the Virtual Console yesterday. Yeah, it's a good start to allowing gamers to play old games without having to buy old consoles, especially what with these crackdowns that have been taking place against ROM sites recently. I also wrote my thoughts about it on my blog today, on this entry:
You just NOW found out about the Virtual Console? Nintendo was advertising it for quite some time before the Wii came out, and the Wii came out over a year ago!
Nintendo, however, is limiting the number of new games to 3 a week, even though the number of systems has increased. To date, there have only been a handful of games on the VC that weren't previously released outside of Japan.
Also, certain companies haven't been too hot on the idea of the Virtual Console, most notably Square Enix. They have a few titles for the Virtusl Console, Actraiser for example, but none of their big series titles have, up to and including Final Fantasy, Dragon Quest/Warrior, and the Mana games.
On another note, the Japanese Virtual Console site switched from showing having a 3x2 grid for systems to a 4x2 grid for systems, with the last two blank.
If we even hope to have a complete library for any system, Nintendo needs to up the number of releases from the 3 a week that they've been stuck at since the week after the Wii launch in November 2006.
P.S. I think the Turbo-Grafx 16 has the best chance of having its complete library brought over and the N64 has the worst chance due to Microsoft owning Rare now.
McKnight:
The Virtual Console can only support eight types of emulators? In that case, I voted for "Unrealistic" since it includes the Saturn (the only console to port the Japan-only Game Tengoku) and might also include the PC-FX (for Makeruna Makendou Z) and the Playstation (for Snowboard Kids Plus). I wouldn't suggest voting for handheld emulators because unlike TV-dependent consoles, handhelds take up a lot less space and don't require so much configuration with wires. That leaves everyone else with the Master System, disk-based consoles, and pre-NES consoles.
Since it turns out that the VC can only support up to eight consoles, I hope someone creates another console to support whatever the VC has no room left for. When that happens, I hope that it's also able to support unsuccessful consoles like the Atari Jaguar and the Virtual Boy. (And by the way, I also hope that the VC's Genesis emulator comes with a built-in Sega CD and/or 32X.)
billybandit
With firmware updates and whatnot I doubt there's really a limit to how many formats it could handle (as a number, naturally there'd be problems with emulating later systems and there would be no PSX, naturally). I very much doubt any of the libraries will ever be complete due to rights owned by companies which have folded, been taken over and other legalities. Plus, some games would probably cost more to host than it's worth. And as Powerlord said, some companies just don't want their games for the VC.
2 new slots for now - I'm guessing the Game Gear and Master System could come under one, their hardware was very similar and shared a few games with minor differences. But if it was one of those I'm guessing Game Gear as the MS was a flop in US and Japan
McKnight - that handheld comment was bizarre. The idea of the Virtual Console is largely for convenience and instant downloads, whether a handheld has "less wires" has nothing to do with why it wouldn't be supported by the VC. I have a Gameboy but if I had a Wii there'd be plenty of GB games I'd like to see available for the system - and it seems to me like the natural choice for one of the remaining slots.
Virtual Boy isn't coming to Wii. You can quote me on that, as I've explained before, it uses 2 images to create the illusion of depth, something that a standard TV (without additional costly specially-made peripherals) would be incapable of. That and very few people would be interested in it. Much like the Jaguar 64.
And your blog is....
"Knuckles Chaotix (the only Sega 32X game worth downloading)" - the 32X's catalogue was lacking, but Virtua Fighter, Virtua Racing - you haven't played it all so don't comment.
"Bad news for retro gamers"
News - that ROMs are illegal?! D'oh? You're the last person to find out anything ("Hey guys! I just heard about this exciting new invention they call... the Virtual Console...") and you talk about it - with authority - as though it's news.
2 types of retro gamers:
• the proper ones, who own the games the play
• the emulaters (or emus) who know that if you look around for more than 2 minutes you'll realise that pretty much any game in existance can be downloaded, legal or not. There are hybrids too, but basically... you're just a noob.
And yet again, you've turned the topic of conversation from something interesting into "Boo hoo my crappy ancient Japan-only anime-puzzle game that nobody cares about might never make it onto the... Virtual... Console on a system which I don't even own."
Hypocritical to the max, seeing as not only do you fly off the handle when someone dares steer off the set path in one of your topics but you created a topic especially to blast people who commit such a crime.
Honestly, the bollocks you come out with. I don't even know why I waste my time typing at you, you're clearly 11 years old and rubbish.
So yeah, everyone else, virtual reality on Wii? Looks nice.
DrZaius:
can i join teh mcnight haet club? :3
Anyway, if Wii games start using this kind of technology, it'd be neat if they brought in updated ports of Virtual Boy games. They wouldn't play exactly the same but it'd be interesting.
[Now for some commentary]
Okay, those comments I made about the Sega 32X... I know. I am hypocritical for making them. First, I state on this blog that Knuckles Chaotix is the only worthwhile game on the 32X, and then I say that I hope that the Virtual Console's Genesis emulator comes with a built-in Sega CD/32X (and by the way, I meant the latter comment for everyone else, not for myself). But I'm mostly an anime-game fan and a Sonic the Hedgehog fan, and everything else on the 32X fulfills neither of those two interests (not that Mick & Mack as the Global Gladiators or Silver Surfer did either, but I downloaded those two games for different reasons). What's also ironic is that the Neptune happens to be my favorite scrapped console to refer to, thanks to its several references by the Angry Video Game Nerd. All it was going to be was a standalone 32X; not like it would've had its own games, unlike the Saturn.
The game billybandit was referring to as my "crappy ancient Japan-only anime-puzzle game that nobody cares about" is obviously the SNES hentai hack of "Columns" which is available on ROM sites. Well, no, I'm not expecting that one to ever get archived, both because it's pornographic and because it was never even made in Japan, just at some guy's house.
Did you notice that I wrote "PC-FX" and not "PC-Engine" when referring to the console that supported Makeruna Makendou Z? Previously, I thought the two were the same console, but that turned out to be a mistake. The PC-Engine (which was renamed Turbografx-16 in America) came first, has an 8-bit CPU and 16-bit graphics, and supported games like Castlevania: Rondo of Blood and the original Valis IV (not Super Valis IV, which is a SNES-butchered version of that game). The PC-FX is the failed successor of the PC-Engine, and is a completely 32-bit console. It was never released anywhere outside Japan, so if you're going to buy it and any games on it, the Region Code will be irrelevant. You're only problem will be trying to translate all the Japanese text to understand the games.
Finally, look what I found last night!!!
[end of commentary]
Moving on, last night, Dad invited the rest of us to watch some more Popeye episodes on DVD. Marie was doing her homework, and Brian was working on something on his computer, so they didn't watch all the episodes me and Dad watched last night. First, we watched an episode that also featured Betty Boop (who was made by the same person who created Popeye). The second episode we watched involved Popeye, Olive, and Wimpy settling in a log cabin. Wimpy asks Popeye to get some "duck dinner", and Dad asked me if that's where I got it from. (Actually, that's just a coincidence; "duck dinner" was something I made up once when we were fishing at Yaphank Lake and there happened to be ducks--or rather, swans--on the water.) Most of the other episodes we watched aren't quite noteworthy, but we ended the session with Dad's favorite, "Popeye the Sailor Meets Sinbad the Sailor." All of us watched that one, even though several of us came in after it started. It sure sucks that towards the end, it started skipping, but it's a good thing that it was towards the end and not the entire episode. I suggested that we exchange it for a fresh disk, but Mom said she'll check it out first to see if it happens again.
I responded to Powerlord's response to my Virtual Console post in the VGMusic forum. Billybandit's response to my second post was quite derogatory, but I still actually found it to be fucking hilarious. Here's just the part of the thread discussing whether or not Nintendo will have complete or near-complete libraries of games:
McKnight:
I just found out about the Virtual Console yesterday. Yeah, it's a good start to allowing gamers to play old games without having to buy old consoles, especially what with these crackdowns that have been taking place against ROM sites recently. I also wrote my thoughts about it on my blog today, on this entry:
http://dmxrated.livejournal.com/2008/01/01/
(Check the entry titled "Bad news and good news for retro gamers", starting with the third paragraph from the bottom. Feel free to comment on it either there or here.)
So, does anyone think that the virtual console will have a complete library for each defunct console? According to Wikipedia, a copy of the Sega Master System has been requested by consumers, so I'm assuming it will eventually be completed. Will we Americans eventually be able to play games like Mahou Poipoi Poitto or Wonder Project J2 on the VC? Well, if Sin & Punishment, Alien Soldier, and Alien Storm weren't previously available in the U.S., then I would think and hope so. Of course, Nintendo might not run such a complete service, but there's very little reason why they shouldn't, which I explained why in the aforementioned blog entry.
Does anyone else here predict that the Virtual Console will eventually have complete libraries for each defunct system, including games previously unreleased in the U.S.?
Powerlord
McKnight wrote:
I just found out about the Virtual Console yesterday. Yeah, it's a good start to allowing gamers to play old games without having to buy old consoles, especially what with these crackdowns that have been taking place against ROM sites recently. I also wrote my thoughts about it on my blog today, on this entry:
You just NOW found out about the Virtual Console? Nintendo was advertising it for quite some time before the Wii came out, and the Wii came out over a year ago!
Nintendo, however, is limiting the number of new games to 3 a week, even though the number of systems has increased. To date, there have only been a handful of games on the VC that weren't previously released outside of Japan.
Also, certain companies haven't been too hot on the idea of the Virtual Console, most notably Square Enix. They have a few titles for the Virtusl Console, Actraiser for example, but none of their big series titles have, up to and including Final Fantasy, Dragon Quest/Warrior, and the Mana games.
On another note, the Japanese Virtual Console site switched from showing having a 3x2 grid for systems to a 4x2 grid for systems, with the last two blank.
If we even hope to have a complete library for any system, Nintendo needs to up the number of releases from the 3 a week that they've been stuck at since the week after the Wii launch in November 2006.
P.S. I think the Turbo-Grafx 16 has the best chance of having its complete library brought over and the N64 has the worst chance due to Microsoft owning Rare now.
McKnight:
The Virtual Console can only support eight types of emulators? In that case, I voted for "Unrealistic" since it includes the Saturn (the only console to port the Japan-only Game Tengoku) and might also include the PC-FX (for Makeruna Makendou Z) and the Playstation (for Snowboard Kids Plus). I wouldn't suggest voting for handheld emulators because unlike TV-dependent consoles, handhelds take up a lot less space and don't require so much configuration with wires. That leaves everyone else with the Master System, disk-based consoles, and pre-NES consoles.
Since it turns out that the VC can only support up to eight consoles, I hope someone creates another console to support whatever the VC has no room left for. When that happens, I hope that it's also able to support unsuccessful consoles like the Atari Jaguar and the Virtual Boy. (And by the way, I also hope that the VC's Genesis emulator comes with a built-in Sega CD and/or 32X.)
billybandit
With firmware updates and whatnot I doubt there's really a limit to how many formats it could handle (as a number, naturally there'd be problems with emulating later systems and there would be no PSX, naturally). I very much doubt any of the libraries will ever be complete due to rights owned by companies which have folded, been taken over and other legalities. Plus, some games would probably cost more to host than it's worth. And as Powerlord said, some companies just don't want their games for the VC.
2 new slots for now - I'm guessing the Game Gear and Master System could come under one, their hardware was very similar and shared a few games with minor differences. But if it was one of those I'm guessing Game Gear as the MS was a flop in US and Japan
McKnight - that handheld comment was bizarre. The idea of the Virtual Console is largely for convenience and instant downloads, whether a handheld has "less wires" has nothing to do with why it wouldn't be supported by the VC. I have a Gameboy but if I had a Wii there'd be plenty of GB games I'd like to see available for the system - and it seems to me like the natural choice for one of the remaining slots.
Virtual Boy isn't coming to Wii. You can quote me on that, as I've explained before, it uses 2 images to create the illusion of depth, something that a standard TV (without additional costly specially-made peripherals) would be incapable of. That and very few people would be interested in it. Much like the Jaguar 64.
And your blog is....
"Knuckles Chaotix (the only Sega 32X game worth downloading)" - the 32X's catalogue was lacking, but Virtua Fighter, Virtua Racing - you haven't played it all so don't comment.
"Bad news for retro gamers"
News - that ROMs are illegal?! D'oh? You're the last person to find out anything ("Hey guys! I just heard about this exciting new invention they call... the Virtual Console...") and you talk about it - with authority - as though it's news.
2 types of retro gamers:
• the proper ones, who own the games the play
• the emulaters (or emus) who know that if you look around for more than 2 minutes you'll realise that pretty much any game in existance can be downloaded, legal or not. There are hybrids too, but basically... you're just a noob.
And yet again, you've turned the topic of conversation from something interesting into "Boo hoo my crappy ancient Japan-only anime-puzzle game that nobody cares about might never make it onto the... Virtual... Console on a system which I don't even own."
Hypocritical to the max, seeing as not only do you fly off the handle when someone dares steer off the set path in one of your topics but you created a topic especially to blast people who commit such a crime.
Honestly, the bollocks you come out with. I don't even know why I waste my time typing at you, you're clearly 11 years old and rubbish.
So yeah, everyone else, virtual reality on Wii? Looks nice.
DrZaius:
can i join teh mcnight haet club? :3
Anyway, if Wii games start using this kind of technology, it'd be neat if they brought in updated ports of Virtual Boy games. They wouldn't play exactly the same but it'd be interesting.
[Now for some commentary]
Okay, those comments I made about the Sega 32X... I know. I am hypocritical for making them. First, I state on this blog that Knuckles Chaotix is the only worthwhile game on the 32X, and then I say that I hope that the Virtual Console's Genesis emulator comes with a built-in Sega CD/32X (and by the way, I meant the latter comment for everyone else, not for myself). But I'm mostly an anime-game fan and a Sonic the Hedgehog fan, and everything else on the 32X fulfills neither of those two interests (not that Mick & Mack as the Global Gladiators or Silver Surfer did either, but I downloaded those two games for different reasons). What's also ironic is that the Neptune happens to be my favorite scrapped console to refer to, thanks to its several references by the Angry Video Game Nerd. All it was going to be was a standalone 32X; not like it would've had its own games, unlike the Saturn.
The game billybandit was referring to as my "crappy ancient Japan-only anime-puzzle game that nobody cares about" is obviously the SNES hentai hack of "Columns" which is available on ROM sites. Well, no, I'm not expecting that one to ever get archived, both because it's pornographic and because it was never even made in Japan, just at some guy's house.
Did you notice that I wrote "PC-FX" and not "PC-Engine" when referring to the console that supported Makeruna Makendou Z? Previously, I thought the two were the same console, but that turned out to be a mistake. The PC-Engine (which was renamed Turbografx-16 in America) came first, has an 8-bit CPU and 16-bit graphics, and supported games like Castlevania: Rondo of Blood and the original Valis IV (not Super Valis IV, which is a SNES-butchered version of that game). The PC-FX is the failed successor of the PC-Engine, and is a completely 32-bit console. It was never released anywhere outside Japan, so if you're going to buy it and any games on it, the Region Code will be irrelevant. You're only problem will be trying to translate all the Japanese text to understand the games.
Finally, look what I found last night!!!
[end of commentary]
Moving on, last night, Dad invited the rest of us to watch some more Popeye episodes on DVD. Marie was doing her homework, and Brian was working on something on his computer, so they didn't watch all the episodes me and Dad watched last night. First, we watched an episode that also featured Betty Boop (who was made by the same person who created Popeye). The second episode we watched involved Popeye, Olive, and Wimpy settling in a log cabin. Wimpy asks Popeye to get some "duck dinner", and Dad asked me if that's where I got it from. (Actually, that's just a coincidence; "duck dinner" was something I made up once when we were fishing at Yaphank Lake and there happened to be ducks--or rather, swans--on the water.) Most of the other episodes we watched aren't quite noteworthy, but we ended the session with Dad's favorite, "Popeye the Sailor Meets Sinbad the Sailor." All of us watched that one, even though several of us came in after it started. It sure sucks that towards the end, it started skipping, but it's a good thing that it was towards the end and not the entire episode. I suggested that we exchange it for a fresh disk, but Mom said she'll check it out first to see if it happens again.