Updates about the Red Mask organization
Jan. 27th, 2012 09:32 amFirst, for those of you who haven't read the original list, here's a link:
http://dmxrated.livejournal.com/365960.html
Now for some changes that have been made:
-The Krippler Brothers are now the Molebear Brothers, at Jake's suggestion from the Mana game franchise.
-Ching Long is now Dao Ling.
-Alpha now fulfills the Storm element.
-8-bit is no longer part of the team, but will have his own role in ( spoiler )
-Replacing 8-bit is now:
Team Iron, a five-member sentai team of actual medieval knights (both male and female). All still unnamed at the moment, though Chelle did suggest I use some names from medieval Europe. Created based on the word "knight" used to refer to the protagonists, and also because Chelle referred to the hero team as a "sentai team" several times in her blog before. (Chose the team name because I wanted something that doesn't require "the" to precede it, but don't know at the moment what else I could call it.)
-And the head honcho would have been the Grim Reaper, but Chelle kinda argued that one down and why he'd serve Warp alone, given that death is a neutral force that applies to all creatures, and that he is just the personification of the concept.
(In response to this entry, Jake will probably use most Castlevania games as an analogy, where Death directly does serve Count Dracula and is fought as the second-to-last boss. Of course, that probably won't hold up, since that's a completely different franchise altogether. I myself find it interesting enough to note, though.)
Chelle did suggest that I use someone like Eurynomos or Samael if I wanted someone death-themed, since they don't personify death itself. However, a little while ago, I did propose someone similar to La Ilim from Grandia III (not a direct clone, though), since I happen to like his voice and some things he says in battle (the latter which she actually found narmy when I named examples). The leader in question could just as easily have been some kind of lich or something, but since that particular character carries a green crystal skull, that may have had something to do with my current choice (since Death often is portrayed as skeletal).
-----
So anyway, let's briefly analyze each of the villains (including 8-bit), according to four different groupings:
( Read more... )
That all said and done, Chelle has mentioned before that Camille, The Nameless One, and 8-bit would be rather out-of-place for Rokumon-verse. I have kept that on mind since, and it became easy enough to replace 8-bit after having thought of a third, dual-gendered team to complement the Molebear Bros. and the Beehive Brigade. With the other two and Death, though, I think I've become somewhat attached with this little ensemble and the way I grouped them I've described in the above cut that it hasn't been so easy to let go of, even though I did say before that I am open to different suggestions. (Not an outright no, but it might help if I understood why I'm still somewhat inclined to retain them.)
So far, I have already agreed not to place any humorous scenes or dialogue too close to anything much more serious. The Nameless One still remains untouched to this day, but I did consider modifying Camille. Given some things that Chelle suggested, it's possible that she'll be a dark version of Kahimi, rather than a stereotypical old hag w/ hat and broomstick and all.
http://dmxrated.livejournal.com/365960.html
Now for some changes that have been made:
-The Krippler Brothers are now the Molebear Brothers, at Jake's suggestion from the Mana game franchise.
-Ching Long is now Dao Ling.
-Alpha now fulfills the Storm element.
-8-bit is no longer part of the team, but will have his own role in ( spoiler )
-Replacing 8-bit is now:
Team Iron, a five-member sentai team of actual medieval knights (both male and female). All still unnamed at the moment, though Chelle did suggest I use some names from medieval Europe. Created based on the word "knight" used to refer to the protagonists, and also because Chelle referred to the hero team as a "sentai team" several times in her blog before. (Chose the team name because I wanted something that doesn't require "the" to precede it, but don't know at the moment what else I could call it.)
-And the head honcho would have been the Grim Reaper, but Chelle kinda argued that one down and why he'd serve Warp alone, given that death is a neutral force that applies to all creatures, and that he is just the personification of the concept.
(In response to this entry, Jake will probably use most Castlevania games as an analogy, where Death directly does serve Count Dracula and is fought as the second-to-last boss. Of course, that probably won't hold up, since that's a completely different franchise altogether. I myself find it interesting enough to note, though.)
Chelle did suggest that I use someone like Eurynomos or Samael if I wanted someone death-themed, since they don't personify death itself. However, a little while ago, I did propose someone similar to La Ilim from Grandia III (not a direct clone, though), since I happen to like his voice and some things he says in battle (the latter which she actually found narmy when I named examples). The leader in question could just as easily have been some kind of lich or something, but since that particular character carries a green crystal skull, that may have had something to do with my current choice (since Death often is portrayed as skeletal).
-----
So anyway, let's briefly analyze each of the villains (including 8-bit), according to four different groupings:
( Read more... )
That all said and done, Chelle has mentioned before that Camille, The Nameless One, and 8-bit would be rather out-of-place for Rokumon-verse. I have kept that on mind since, and it became easy enough to replace 8-bit after having thought of a third, dual-gendered team to complement the Molebear Bros. and the Beehive Brigade. With the other two and Death, though, I think I've become somewhat attached with this little ensemble and the way I grouped them I've described in the above cut that it hasn't been so easy to let go of, even though I did say before that I am open to different suggestions. (Not an outright no, but it might help if I understood why I'm still somewhat inclined to retain them.)
So far, I have already agreed not to place any humorous scenes or dialogue too close to anything much more serious. The Nameless One still remains untouched to this day, but I did consider modifying Camille. Given some things that Chelle suggested, it's possible that she'll be a dark version of Kahimi, rather than a stereotypical old hag w/ hat and broomstick and all.