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Aug. 11th, 2012 07:30 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Upon reading yesterday's entry, Jake said that having boss battles that consist of the player character doing nothing but dodging attacks would piss people off. He suggested that, instead, the boss fights could be replaced with some kind of trap gauntlet, or something like that.
(I should note that I actually got the idea of not being able to fight for the entire game from the manual for Contra IV, which lists a few special modes to play, even though I already traded that game in at GameStop at the end of 2010. Having watched some gameplay videos for the Pacifist mode, it turns out that not only is there no boss fight at all, but each level is cleared before you even get to the point where it would normally take place.)
Jake also suggested that I mention this game he showed me the other day, called Senran Kagura, which involves everyone's clothes getting torn up the more damage they take. I actually did think of mentioning that yesterday, but figured I'd only be rambling on by doing so. After seeing some footage of it, I commented that on the one hand, that while I'm not actively interested in actually playing the game myself, it would be nice to see more games like that on the American market (especially given how many fanservice-oriented works we have as far as anime goes). On the other hand, there also ought to be more gender-balanced games around (which, admittedly, there are some of). Whenever something isn't about fanservice and/or moe (in which case, nearly everyone is female), or unless it has exactly one male and one female for the core protagonists, it tends to be mostly male, with maybe a token chick or so. This is exactly why the game idea I thought up (which I don't have a title for yet, and probably shouldn't base that on its fanservice potential) would have the two main characters be boyfriend and girlfriend.
(There's also the fact that Masakani's scene happens to be my least favorite from Makeruna! Makendou Z, specifically because it involves a female character tearing three fellow females' clothes to pieces. A character's embarrassment--from anything, actually--usually appeals more to me if it's in front of or by someone of the opposite sex.)
Anyway, while someone stated somewhere that Queen's Blade: Spiral Chaos (which Jake also showed me a while back) is definitively not coming to North America, the folks behind Senran Kagura did say that they actually are working on marketing it overseas. Of course, that was a whole year ago, and we still don't have it, so it's anyone's guess whether or not it will hit American stores.
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Well, there are things I write on this blog, which I wish afterwards that I hadn't, and often delete them at a later point. Conservation of detail is exactly why I don't write about every single thing that I view or look up online or that me and my friends talk about. Usually, for stuff that doesn't go on in real life, I consider first whether or not there'd be a better place to talk about it than here, such as in my notebook (formerly to bring up with Dr. Perret), on a Word document, or in a discussion with anyone. Right now, though, there are several other things I kinda wish I had mentioned here while they were fresh, although it does help that they were still brought up just fairly recently.
First, is that after reading on TV Tropes: The Computer is a Cheating Bastard about how Trainers in the Battle Towers, Frontiers, and Subway manipulate the games' Random Number Generator further and further in their favor (and Jake told me that this has been true since Pokemon Stadium), I am officially done with the Pokemon games! I have lost all intention to play Pokemon Battle Revolution or even play Platinum part of the way through, not after finding out that one of my favorite parts of the games is fucking RIGGED! That just takes the cake. Parasitic Trio is where it's at!
The other thing I should have mentioned, is this company called TecToy, which has been associated with Sega for a long time, and continues to be even though that company has been out of the console business for a decade now. Not only does it happen to be centered in Brazil, where Jake lives, but in years past, there might have been a fair chance for both Sonic Xtreme and the Neptune to finally see the light of day, even if only there. Click the link below to read more about their accomplishments and what they do:
http://hardcoregaming101.net/GOTW/Brazil/tectoy.html
(I should note that I actually got the idea of not being able to fight for the entire game from the manual for Contra IV, which lists a few special modes to play, even though I already traded that game in at GameStop at the end of 2010. Having watched some gameplay videos for the Pacifist mode, it turns out that not only is there no boss fight at all, but each level is cleared before you even get to the point where it would normally take place.)
Jake also suggested that I mention this game he showed me the other day, called Senran Kagura, which involves everyone's clothes getting torn up the more damage they take. I actually did think of mentioning that yesterday, but figured I'd only be rambling on by doing so. After seeing some footage of it, I commented that on the one hand, that while I'm not actively interested in actually playing the game myself, it would be nice to see more games like that on the American market (especially given how many fanservice-oriented works we have as far as anime goes). On the other hand, there also ought to be more gender-balanced games around (which, admittedly, there are some of). Whenever something isn't about fanservice and/or moe (in which case, nearly everyone is female), or unless it has exactly one male and one female for the core protagonists, it tends to be mostly male, with maybe a token chick or so. This is exactly why the game idea I thought up (which I don't have a title for yet, and probably shouldn't base that on its fanservice potential) would have the two main characters be boyfriend and girlfriend.
(There's also the fact that Masakani's scene happens to be my least favorite from Makeruna! Makendou Z, specifically because it involves a female character tearing three fellow females' clothes to pieces. A character's embarrassment--from anything, actually--usually appeals more to me if it's in front of or by someone of the opposite sex.)
Anyway, while someone stated somewhere that Queen's Blade: Spiral Chaos (which Jake also showed me a while back) is definitively not coming to North America, the folks behind Senran Kagura did say that they actually are working on marketing it overseas. Of course, that was a whole year ago, and we still don't have it, so it's anyone's guess whether or not it will hit American stores.
-----
Well, there are things I write on this blog, which I wish afterwards that I hadn't, and often delete them at a later point. Conservation of detail is exactly why I don't write about every single thing that I view or look up online or that me and my friends talk about. Usually, for stuff that doesn't go on in real life, I consider first whether or not there'd be a better place to talk about it than here, such as in my notebook (formerly to bring up with Dr. Perret), on a Word document, or in a discussion with anyone. Right now, though, there are several other things I kinda wish I had mentioned here while they were fresh, although it does help that they were still brought up just fairly recently.
First, is that after reading on TV Tropes: The Computer is a Cheating Bastard about how Trainers in the Battle Towers, Frontiers, and Subway manipulate the games' Random Number Generator further and further in their favor (and Jake told me that this has been true since Pokemon Stadium), I am officially done with the Pokemon games! I have lost all intention to play Pokemon Battle Revolution or even play Platinum part of the way through, not after finding out that one of my favorite parts of the games is fucking RIGGED! That just takes the cake. Parasitic Trio is where it's at!
The other thing I should have mentioned, is this company called TecToy, which has been associated with Sega for a long time, and continues to be even though that company has been out of the console business for a decade now. Not only does it happen to be centered in Brazil, where Jake lives, but in years past, there might have been a fair chance for both Sonic Xtreme and the Neptune to finally see the light of day, even if only there. Click the link below to read more about their accomplishments and what they do:
http://hardcoregaming101.net/GOTW/Brazil/tectoy.html