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[personal profile] dmxrated
Received a letter from Future in the mail yesterday, stating that my payment to them for November’s issue had been declined and asking that I send them a check or money order. Called Mom at work to mention it and ask if they’d just not send the copy if I didn’t sent them the money. She said that since the post office will be closed until tomorrow, I still have time to consider whether or not to get that one issue late.

Decided it wasn’t really worth pursuing. That saves me $9.77, which could go instead towards ideas for Starbound when I publicly ask for those, and besides, I probably wouldn’t read much of it in-depth anyway. Nothing does excuse overlooking something I write down so commonly as my home address, but I also don’t understand why, the first time I gave the company a phone call, the person answering told me they were sold out of that issue when they actually still had copies left of it. Maybe she didn’t look hard enough, but who knows?

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Read the .cbz version of the real volume 115. I actually had been meaning to give that a read at some point after having posted that hoax cover on Tumblr, and even asked Brian several days ago to help me open it up (which he never got around to) before figuring out how myself.

As usual, not a whole lot of it really interested me. However, there was coverage of that game Lauren Weidner brought with her when we brought her with us to Acadia National Park in 1999. Turns out said game was Game & Watch Gallery 2; the absence of “Mario” in the title was exactly the reason I couldn’t find it on Wikipedia’s list of Game Boy Color games.

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Read the final issue later on, when it was already dark outside. I should mention that the main reason November’s issue mattered at all was because I had typed an email to Pulse last August or September, about my experiences with the series, from when I first discovered it to the time that I stopped subscribing to it. As one would expect, though, all letters covered in Pulse for the last issue were entirely about different readers’ experiences, and on top of the (already epic) unlikelihood that mine would have been printed, it’s doubtful that anyone’s would have been printed in any issue prior.

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While I was reading that issue, it occurred to me that, similar to how I originally planned to celebrate Mega Man’s 25th anniversary, I could have done or written about something on each day this month before this Christmas day, each day to represent one of the 24 years that the series ran for. If it had occurred to me last November or earlier, I would’ve come up with something for sure.

Then again, there isn’t really much for me to do or write for at least half of the years that NP had run for. Let’s see: I was only two years old when the first issue had come out. It was on Christmas of 1995 that I got my first Nintendo console, the Super NES. My birthday in 1994 was the day I got my first non-PC game, Sonic the Hedgehog 2 for the Game Gear. I was in 1st grade (1992/93) when we even got our first (DOS-based) computer, complete with Tetris. And, I should probably mention this sometime, and what better time than now: My absolute first experiences with video games at all was at a pizzeria that my kindergarten class had gone to in 1992, where I played one round of Pound For Pound and had also noticed another game called Growl (both on arcade machines, needless to say).

Going forward, the first 6th-gen console I ever owned was the Playstation 2, which I chipped in for with Brian and Marie on New Year’s of 2004, after Grandia II had piqued my interest the previous summer. It was two years later that I bought a GameCube on Ebay (for Sonic Adventure DX and Sonic Adventure 2: Battle), and half another year when I bought my first Game Boy Advance (for Pokemon Sapphire). Never bought that many games for either of those systems or the Nintendo DS, and it wasn’t until years after its launch that I bought a Wii (which I ended up not buying anything for, after ditching any plans to buy Pokemon Battle Revolution... that is, unless you count Mario Party 2 for the Virtual Console).

Even with the convenient existence of emulators, there aren’t that many games I’ve played for the NES or any of the handheld systems.

As far as magazine issues go, my subscription lasted from Christmas of 1998 until around 2003. The back issues I bought on Ebay in 2001 were chronologically sporadic, and the earliest I had ever owned were volumes 13, 16, and 18 from 1990 and '91, two years after NP’s launch.

So, yeah. Nothing from before ’90, or between ’03 and ’09.

Then again, this is also the reason why I made a Top 25 list this time, instead of a Top 50 list. Also, y’know those times when you do or compile some stuff, and then something else occurs to you that you suddenly regret not doing, but then realize that there are just gonna be more ideas to come? This is one of those times with me, but even without everything else I’ve done (which I do feel good about), just having been able to read the final volume of the series would have been the very least I could do. And I’m glad it was after August’s issue instead of November’s that our library stopped receiving any further issues.

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https://dmxrated.dreamwidth.org/138097.html#cutid1

https://dmxrated.dreamwidth.org/2012/04/05/

I will always remember the day I first discovered Nintendo Power, and the impact it had on my life. Everything I read about, including Kendo Rage, Earthbound, Yoshi’s Island, Wonder Project J2, Snowboard Kids 2, Pokemon Gold and Silver, and Zone of the Enders: The Fist of Mars… it was all good to the day I got bored of it all (which was thankfully before it was acquired by Future US).

For those of you who’ve already beaten or were never interested in Yoshi’s Island, here is a better note than any on which to end things:

http://www.youtube.com/watch?v=qiiMtfnVhcQ

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