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[personal profile] dmxrated
Yesterday morning, Mom asked me to bring the egg beater down from the apartment. I initially thought it was for some pancake batter that she asked me the previous night to put together, but she said it was actually for a pound cake that Brian was planning to bake.

I poured the whole remainder of the pancake mix into a measuring bowl, which turned out to be just slightly more than two cups, and added the corresponding amount of water to it as instructed on the box. Turned out insufficient, and the batter was so gloppy that it stuck to a wire whisk. Used a tiny, narrow rubber scraper to get it off the whisk directly into the pan, and the resulting pancake wound up misshapen, being already too late to put it back into the bowl before we put some more water into the remaining batter.

The next one turned out normal, and Mom reheated me some steak bits and sauteed mushrooms and onions from Texas Roadhouse for protein.

-----

As he drove me home from work, and for a minute after we came home, I asked Brian what he normally plays Squad Alpha for, and if he had also expected a steady supply of regular levels. He went into this explanation as to how the Internet ultimately allowed games to be updated indefinitely, unlike when what was sold in stores were typically the final product, before I brought up my actual point.

Basically, that game was just something he found out about offhand, similarly to how I first found out about Food Fantasy, and he would not have sought out a different game were he to reach that game's endpoint at a given time.

He also said that, even with mostly side activities instead of regular levels, he still enjoys collecting rewards for everything he does. It was kinda like that for me with Pokemon, starting with capturing Mewtwo in Red despite nothing to put that towards even in Stadium (it's banned from the Gym Leader Castle) or against other players (never did seek out even in the franchise's early days), but those games were mostly closed-ended, with each main game available from the start. The way I see things here, even if I were to collect more Food Souls and other goodies, what would I actually put them towards, once I "complete" the main game? If its plans for an endpoint were always in place, then why didn't they just release the main game wholesale, as I gather the case with Super Mario Run (another old favorite of Brian's) with a specific total of 24 levels, instead of in installments? (I originally expected Candy Crush to have a definitive end when Mom introduced me to that game, and to select a different game on Facebook once I'd catch up, before discovering more worlds having been added the second time onward I scrolled all the way up on that game's map. Such expectations subverted are exactly why I'd expect the opposite from Food Fantasy six years later.)

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After Brian put that pound cake into the stove, he and Emily were watching Maris play outside. They came up to wash some mud out that she had gotten in her eyes.

While Brian was busy with her, I asked Emily out on the deck if she'd like to watch Killing Slimes or Nekopara, describing what those shows are about. She asked instead to continue watching Sugar, and I let the disk continue to episode 2 from where Aunt Marie and I had left off.

After the episode ended, Brian started making plans to pick dinner up at Don Tacos. I went with him while Emily put on an episode of Our Oceans for Maris, and asked him to order me a pair of lamb tacos that are only available on Sundays. (They tasted kinda bland when we got back home, and applying some hot sauce to the second made it much spicier than I was expecting.)

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